![]() Words can be more powerful than a boxing punch and cut more deeply than any knife. And most of us have found ourselves embroiled at some time in a war of words, even if we would never fight with our fists. For example, base word LIT could yield SLIT, SLITS, LITTER, LITTERS, LITTERER, LITTERED.Whether we realize it or not, words can be weapons. Note that in Multiplex mode, every different form of the new word counts as a word. Hasty Scoring (see above) might be preferable when playing Multiplex.įor example, base word ARE might yield RARE, BARELY, CAREFULLY, PARES, COMPARED, and so on. Multiplex is the free-for-all version, where each player can make as many different words from the same base word as possible, usually within a specified time frame, such as two minutes. Play continues on this base word until neither player can score. Player One then can either make SHIPPING from SHIP or CHIPPED from CHIP. Then Player Two might take HIP and make CHIP. For example, Player One might take the base word HIP and make SHIP. The score for this example would be 2 plus 2 plus the bonus 2 = 6 points.Įach player can work on the base word independently, in turn. Points are added normally and then a two point bonus is given for the doubling. Example: BAR>BARES double down BAR>BARNS. VariationsĪ player can take a base word and double down by forming two different words from the base. For example: CAR, player one > SCARE (six points), player two > SCARECROW (10 points–the six for the first word and four for adding four one-point letters to one end)įor those who make lots of words or who don’t like the burden of calculating scores, Hasty Scoring simply counts one point per letter in each new word formed. If another word is made, the second player gets all the points from the previous word plus points for the new letter or letters added. BAR>BLARE (6 points) After the first player has worked on the base, the next player can attempt to add letters to front, back, or both of the NEW word.Adding one or more letters to the middle of the word earns three points per added letter. Adding more than one letter to both front and back, two points per added letter: ANT>TARANTULA (12 points). Examples:Īdding more than one letter to either front or back: one point per added letter. Adding one letter to both front and back: four points. Adding one letter to the front or back: one point.Ĥ. A contestant can add as many letters to the base or working word, including front, middle, and back.(But see the discussion above about Kid Rules.ģ. If the contestant is unable to add any letter(s), he must pass and wait until the other contestant(s) have played.Ģ. A contestant must add at least one letter to the working word. If younger contestants are mixed with older ones, giving the younger ones a crib sheet listing these common word components will help them develop a better vocabulary. To learn more about prefixes and suffixes, see Word Roots and Prefixes, right here on VirtualSalt.īuild a Word is a great way to teach the use and meaning of common prefixes and suffixes. Note how the addition of TRANS extends ACTION made from the base word ACT to form TRANSACTION, and then the suffix AL forms TRANSACTIONAL. Look for those huge Greek and Latin prefixes and suffixes, which can extend your words substantially. No limits players should identify a standard college dictionary as the source of words. And consider a “no holds barred game”: Examples: Prefixes and suffixes represent an unfair advantage by adults over children. Otherwise things can get out of hand quickly. When groups of mixed age play, it is recommended that additions be limited to one or two letters per player per turn. Thus, a player can take PIP and make not just PIPE but PIPER, or better still PIPERS. Words can be extended by making them plural (adding S or ES), actors (R, ER, OR), or past tense (D or ED). ![]() For example, with the base word RID, a player should think about RIDE, but also BRIDE or better BRIDGE, and then ABRIDGEMENT. Players should take care to make the most extensive form of a new word possible. The first player to get 100 points wins the game. Base word choice alternates between players. Play continues on this base word formation until neither player can make another new word. Player One then makes a new word from the word made by player two. ![]() Player Two then adds a letter or letters to Player One’s word to make a different new word. Player One then adds a letter or letters to make a new word. (You might need to give permiission to Excel to edit the spreadsheet before running it.) The database contains more than 200 three-letter base words, presented randomly. The easiest way to do this is to use the Build a Word database in the Excel spreadsheet, available free. The game starts by selecting a base word.
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